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After Thomas' splines in isosurfaces, they are quite popular nowadays ! ;-)
Your cloud looks more like smoke to me but the idea is very interesting. Thanks
for sharing.
Pascal
William F Pokorny <ano### [at] anonymousorg> wrote:
> Using several povr features, tried my hand at rendering an isosurface
> cloud this afternoon. Like media, it takes some twiddling. Using +am1
> +a0.0 +r9 to force a large amount of sampling, one light for the sun and
> radiosity it took about 30 minutes on my two core, four thread i3.
>
> How many shapes - bazillions :-).
>
> Bill P.
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