|
|
Le_Forgeron <jgr### [at] freefr> wrote:
> you need photons !
Yes, apparently one does.
I added
photons{
target
reflection on
refraction off
}
after the finish block, and
photons {
count 20000
autostop 0
jitter 0.4
}
to the global_settings block, and I got a faint square.
bumping up the light_source to rgb 10 made it more visible, so presumably using
a higher count or spacing will yield a similar effect, though at a slower render
speed.
Post a reply to this message
|
|