POV-Ray : Newsgroups : povray.general : min_ and max_extent of an intersection object : Re: min_ and max_extent of an intersection object Server Time
24 Apr 2024 07:16:25 EDT (-0400)
  Re: min_ and max_extent of an intersection object  
From: jr
Date: 26 Jun 2020 03:15:04
Message: <web.5ef59f4ba14394984d00143e0@news.povray.org>
hi,

Thomas de Groot <tho### [at] degrootorg> wrote:
> I should have known of course, and instead of swearing by Eagle the
> Bald, sacrificing nameless things to the Clipka idol and invoking the

(when making sacrifices, substituting the virgins with their grandmothers does
not help!  :-))

> good spirit of Saint William of the Pokorny (in that order) for a couple
> of days, I should have opened the Grimoire and read:
>
> "Note: This is not perfect, in some cases (such as CSG intersections and
> differences or isosurfaces) the bounding box does not represent the
> actual dimensions of the object."
>
> The hell it doesn't!
>
> So, I am left with the good old trial-and-error finding of the right
> dimensions/locations of intersection objects. Not a big deal afaiac ;-)
>
> Still, I have been wondering if there would be other, smart, ways to do
> the same? ...

perhaps the 'Bounder' will work with "intersection objects"?


regards, jr.


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