POV-Ray : Newsgroups : povray.general : Calc matrix coefs : Re: Calc matrix coefs Server Time
20 Apr 2024 05:31:35 EDT (-0400)
  Re: Calc matrix coefs  
From: Tor Olav Kristensen
Date: 25 Dec 2019 17:55:00
Message: <web.5e03e85dce9dbf34bb9e5a860@news.povray.org>
kurtz le pirate <kur### [at] gmailcom> wrote:
> Hello,
>
> I have tow *identicals* triangles T0 and T1
> T0 is "at the origin" : <0,0,0>, <a,0,0>, <b,c,0>
>
> T1 is somewhere in space. The coordinates of the three points of the
> triangle T1 are known.
>
> How to calculate rotations/translation to "move" T0 to T1 ?
> Thank you for your help...

Hello Kurtz

Perhaps some of what I posted in this thread may be of help to you:

Newsgroup: povray.text.tutorials
Subject: How to transform a triangle into another
Date: 2002-10-02 23:41:55
From: Tor Olav Kristensen

http://news.povray.org/povray.text.tutorials/thread/%3C3D9B843D.E5392CD0%40hotmail.com%3E/

--
Tor Olav
http://subcube.com/
https://github.com/t-o-k


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