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hi,
"AndreyG" <nomail@nomail> wrote:
> Hello Bald Eagle,
> Thank you for your comments, this might be of interest only if I manage to model
> physically realistic optical scenes. According to laws on physics, geometrical
> optics in particular.
> So far it does not look like it maybe because I am not using it correctly?
see this discussion concerned with .. optically realistic, includes code:
<http://news.povray.org/595f7b16%241%40news.povray.org>
hth.
> If I specify beamwidth of certain angle it should result in spot of light of
> certain size at certain distance. If angle is changes size of the light spot
> should change.
>
> So far I do not see it in my models.
regards, jr.
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