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"jr" <cre### [at] gmailcom> wrote:
> using alpha.10064268, dies with:
>
> Fatal error in renderer: Frontend halted render.
>
> I'm trying to add a logo/decal to an Android model (version 4, POVCollection
> #590224).
>
> the code is taken from 'androidrobot_posed.pov', with minor modification, and
> the error occurs when the pigment is uncommented.
> when I reverse the order of the pigments, POV-Ray runs ok, but, of course, that
> is no help.
> -----<snip>-----
> #declare droid_ = union {
> object {
>
> AndroidRobot_Posed(no,HeadRotate,LArmRotate,RArmRotate,LLegRotate,RLegRotate)
> pigment {ANDROIDROBOT_C_COLOR}
> // pigment {image_map {png "plate.png" once} scale .2}
> finish {
> reflection {.5 metallic}
> diffuse DIFFUSE * .5
> ambient C_AMBIENCE * .5
> specular 1.788 metallic
> roughness .05
> brilliance 1.857
> }
> }
> union {
> object {UserDefinedEye}
> object {UserDefinedEye scale <1,1,-1>}
> AndroidRobot_Head_x (HeadRotate)
> }
> rotate 90 * y
> translate -ANDROIDROBOT_V_BASE
> };
>
> object {droid_}
some more information (fwiw). same error in alpha.9945627. without the 'once'
keyword the scene renders (but not useful since the decal repeats).
regards, jr.
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