|
|
"jr" <cre### [at] gmailcom> wrote:
> "tmelram" <taj### [at] yahoocom> wrote:
> > "jr" <cre### [at] gmailcom> wrote:
> > > "tmelram" <taj### [at] yahoocom> wrote:
> > > > Hi, I am using Blender to model and wanted to use POV ray to render my scenes.
> > > > But, I'm getting serious shadow issues. There seem to be triangles near
wherever
> > > > there are shadows!
> > > >
> > > > A picture of the problem:
> > > > https://i.imgur.com/z6Ftxv6.png
> > > >
> > > > How can I remedy this??
> > >
> > > I guess it would be helpful to see the (generated) scene code.
> >
> > Sure, here you go:
> > ...
>
> not sure of the cause, but changing the light_source makes for a smooth shadow
> line, ie I did:
the light_source is probably not to blame though. I replaced the mesh sphere
with just a 'sphere {0,1}' and that shows no triangles with your light.
regards, jr.
Post a reply to this message
|
|