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"Norbert Kern" <nor### [at] t-onlinede> wrote:
> I know all the arguments for gamma 1.0 - but I like the sharper contrasts coming
> with gamma 2.2.
To get sharper contrasts while retaining the physically realistic assumed_gamma
1.0:
With radiosity, have a dark environment, e.g., dark walls, dark sky.
Without radiosity, use very low ambients.
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