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"Bald Eagle" <cre### [at] netscapenet> wrote:
..... and get the Bezier
> spline points into a prism {} definition to at the very least get THAT far.
I must say, the x, y, and z going one way, and the left handed coordinate system
going the other... it may drive me crazy.
Still fighting with making a set of bezier segments spanning an arbitrary
circular arc. Close - but close isn't really that good...
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