POV-Ray : Newsgroups : povray.general : Generate normal map : Re: Generate normal map Server Time
25 Apr 2024 05:09:41 EDT (-0400)
  Re: Generate normal map  
From: Bald Eagle
Date: 4 Oct 2019 14:25:00
Message: <web.5d978e57892ac194eec112d0@news.povray.org>
I adjusted the blue channel and - I guess it looks to me like it's right.

The gray asteroid has
finish {ambient 0.5 diffuse 0.25 specular 0.25}
because ambient 1 just gives a flat gray object with no visible features...

Do you need a specular map as well?

Does this need to be rendered with a transparent background (alpha channel) ?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.