You may want to look at "Blobman"
http://news.povray.org/povray.binaries.utilities/thread/%3C3d35eec1%40news.povray.org%3E/
See if someone has an archived version of "POV-Person", perhaps look in the
Object Collection...
Also look at the examples in the documentation about using blobs to model a
hand.
http://www.povray.org/documentation/view/3.6.2/71/
Cousin Ricky posted an exquisite model of a vertebra - so he may have some
excellent suggestions.
I would say that you may want to model a standard CSG object that resembles as
closely as possible what you want, and then maybe we can apply a smooth union to
it and see how that works out.
See:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5d4b7ce3a683fa3a4eec112d0%40news.povray.org%3E/
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