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M. Grimbert,
I was hoping to replicate one or more of your tiling patterns in SDL, and have
managed to get _very_ close, but after going through all of the parts of the
function, I simply cannot see where the error lies, and don't have any knowledge
of the tiling theory or algorithms to guide me to a logical solution.
If you have some time, could you kindly take a look at what I have so far, and
see where I've deviated from your implementation in source code?
static DBL tiling_square_double (const VECTOR EPoint), Line 1593, pattern.cpp
Could you please let me know more about the theory of constructing these tiling
patterns?
I do not have a way to contact you directly by email.
Thank you very much.
Bill Walker
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