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OK, I got past the initial hurdle, and the texture_map is fine (apparently
POV-Ray didn't say that Texture_map was an invalid/undeclared identifier and
tried to use it anyway - the actual identifier is Texture_Map (capital M) )
So now I'm stuck trying to apply the commented out inner loop to make a layered
texture.
I get
Parse Error: Expected 'object or directive', texture found instead
at File: TwistedSoaCheP.pov Line: 173 Col: 14
The wiki shows:
#declare Layered_Examp =
texture {T1}
texture {T2}
texture {T3}
may be invoked as follows:
object {
My_Object
texture {
Layer_Examp
// Any pigment, normal or finish here
// modifies the bottom layer only.
}
}
{Notice also the typo error in the object texture - it should be
"Layered_Examp", not "Layer }_Examp"
So I will keep picking away at why it's not working.
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