So, I was trying to puzzle out how to texture the rotated and twisted pigment
function isosurfaces I've been working on, and it became clear that there's no
way to continually rotate a pigment pattern around an axis as a function of that
abscissa.
To my knowledge there is currently no way to do this to a pigment.
Attached is a simple illustration of a cylinder textured with such a warped
pigment (hexagon).
This was done by taking intersections of the cylinder and thin discs, that were
textured with a progressively rotated version of the pigment and stacked.
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Attachments:
Download 'pigment{} rotation warp.png' (130 KB)
Preview of image 'pigment{} rotation warp.png'
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