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=?UTF-8?Q?J=c3=b6rg_=22Yadgar=22_Bleimann?= <yaz### [at] gmxde> wrote:
> Hi(gh)!
>
> And once more digging in the history of POV-Ray... and perhaps finding
> something to adopt for own projects.
> (and I wonder why the rendering in 3.1 looks so much darker and grainier
> than the one done with 3.7... and how abysmally slow my old laptop is
> compared to my hexacore main computer!)
> I rendered all "suggestion versions" with 3.1 on my laptop (did not try
> them in 3.7 yet) - to me, Hendrik Knaepen's suggestion looks most
> promising, I would lower the emission value to something like 3... what
> do you think?
>
> See you in Khyberspace!
>
> Yadgar
Hello,
obviously we've similar "projects", here is, what I did with this source.
First I assume, it's darker because of the old standard assumed_gamma 2.2.
The source doesn't make problems with 3.7 IIRC.
I changed a bit of the media code -
media {
emission <1,0.8,0.3>*2.3
intervals 1
samples 50
confidence 0.999
variance 0.001
density {
spherical
ramp_wave
color_map {
[0 srgb <0,0,0>]
[0.2 srgb <1,0,0>]
[1 srgb <1,1,0>]
}
turbulence 1.9
frequency 2
scale 3 warp {turbulence <1,8,1>} scale 1/3
scale 0.7
}
}
Norbert
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