Does anyone know how I can apply a normal map (like this
https://imgur.com/a/GbE7K8K) to an object and have it actually behave like a
normal map (i.e. adjust the normal of the surface by it's RGB value).
Bump map doesn't do the right thing, I feel like it might be to do with
slope_map but I can't get it to take an image.
I can't believe it wouldn't be possible.
Any help would be much appreciated.
Thanks,
cloudyroo
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