POV-Ray : Newsgroups : povray.binaries.images : Smoothing bicubic_patchs. A pain. : Re: Smoothing bicubic_patchs. A pain. Server Time
24 Apr 2024 19:41:48 EDT (-0400)
  Re: Smoothing bicubic_patchs. A pain.  
From: Bald Eagle
Date: 8 Aug 2018 18:15:01
Message: <web.5b6b6b4e9b869b61458c7afe0@news.povray.org>
BGimeno <bru### [at] gmailcom> wrote:

> Any help or idea to the respective one is welcome, thank you very much
> in advance.

The other thing to consider, is if you have a grid that follows the surface of
the "torus", then you can determine the intersections and fill every "rectangle"
with two smooth_triangles.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.