|
|
Following the suggestions made in
http://news.povray.org/povray.general/thread/%3Cweb.5b096a17747d6b9c3ce674f0%40news.povray.org%3E/
I tried to create a series of blur duplicates as the tail and came up with a
code of like
sphere{ <0,0,0>,0.27 pigment{rgb <1,0,0>}}
#declare Nr = 1;
#while (Nr>0)
sphere{ <0,0,0>,0.27 pigment{rgbf <1,1,1,Nr>}
hollow
interior{
media{
scattering{Nr,<1,1,1>}
intervals 3
samples 1,1
}
}
translate <Nr,0,0>
}
#declare Nr = Nr - 0.1;
#end
It is getting close but far from a realistic motion blur. Any suggestion?
Post a reply to this message
|
|