There are some examples in this newsgroup for building a comet composed of a
head and tail.
It is possible (in vector programs, for instance) to create a sense of moving by
creating a series of the same object in which the tail is blurry.
I wonder if there is such possibility to gradually translate (and reduce the
scale) an object and make blurry effects for the tail?
For this, blur should be something like that in vector programs rather than the
focal blur of povray.
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