Here's an image of a shape that is similar to the one kurtz le pirate has been
working on lately.
See this thread:
From: kurtz le pirate
Subject: Help !
Date: 3 Apr 2018 17:04:56
http://news.povray.org/povray.binaries.images/thread/%3C5ac7972a%241%40news.povray.org%3E/
I made the imprint in the ground by "subtracting" the function for the shape
from the function for the ground by "blobbing".
Have a look in these in these two SDL-files to see how this can by done:
Isosurfaces-MultiRot.txt
Isosurface-Sombrero.txt
They can be found at this page: http://subcube.com/POV-Ray/
(Notice the use of the "Squash" functions.)
--
Tor Olav Kristensen
http://subcube.com
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