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Hi,
I would like to render realistically a "diffusor sheet", like for example this:
https://www.inventables.com/technologies/light-diffuser-films
In povray, if I create a scattering media thin box, thanks to scattering media
the sheet becomes increasingly white, but I still see a light source, behind the
sheet, sharply defined. In other word, I need to obtain a blurred source behind
the sheet.
Do you have any suggestion to reach this result?
Thank you
igmar
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