POV-Ray : Newsgroups : povray.binaries.images : shattered certainties : Re: shattered certainties Server Time
25 Apr 2024 18:01:41 EDT (-0400)
  Re: shattered certainties  
From: Norbert Kern
Date: 13 Mar 2018 07:40:03
Message: <web.5aa7b86b2916df36f079de690@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
>
> Impressive! Especially the sky & clouds.
>
> POV-Ray media I assume? Fog for the horizon or was that done as part of
> the overall media?
>
> If yes to the first question, could you offer a brief description of the
> set up? Multiple containers, one container or global media? How was the
> density defined? Scattering/absorption or emulated with emissive?
>
> I've been wandering around in the media code of late so I'm interested...
>
> Bill P.

Hi William,

scene took about 5 days to render with 8000*4500 pixels.
This worked because I divided the job in three parts - the clouds, a render with
low radiosity settings (clouds as image_map) and a part render of the head with
high radiosity settitngs.

The clouds are df3 media ones by Gilles Tran - see
http://www.oyonale.com/modeles.php?lang=en&page=36 . He also presented there a
brief summary of the available methods to create clouds in POV-Ray.
My only contribution are extreme coloring and a high Intervals value (7 instead
of 2-5).

I put a reduced scene file to pbs-f.

Norbert


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