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Forgot to mention that I 'flipped' the height_fields from their usual 3-D
configuration, if that wasn't obvious. White normally represents the most
protruding y-height of a horizontal HF; I just scaled them <1,-1,1> before
rotating them vertically. It was easier for me to make the HF art in the usual
way, rather than deal with 'reverse' gray values there. (Of course, I could have
'inverted' the grays in Photoshop instead, when the work was finished-- but I
may go back to them to add more detail, or to fix mistakes.)
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