POV-Ray : Newsgroups : moray.win : Moray + Win10 : Re: Moray + Win10 Server Time
25 Apr 2024 05:09:43 EDT (-0400)
  Re: Moray + Win10  
From: Lutz
Date: 29 Jan 2018 12:55:01
Message: <web.5a6f5f284bacea43680725ff0@news.povray.org>
Tim Cook <z99### [at] gmailcom> wrote:
> On 2017-12-17 11:46, Tim Cook wrote:
> > - Flaky UV-mapped texture display.  Sometimes it works in regular camera
> > view, but not having anything to work with but guesses in the UV editor
> > pane in mesh editor mode is...frustrating, to say the least.
> > Recommendations?
>
> Figured out part of the problem...in OpenGL settings, scene lighting has
> to be checked, and alpha blending has to be 1.0.
>
> ...for some reason the UV map keeps setting itself to 0.5 alpha blending
> for me.

This seems weird, I don't think this is by design :-)


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