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clipka <ano### [at] anonymousorg> wrote:
> Am 12.11.2017 um 22:35 schrieb Lagipavi:
> > Hello everyone,
> >
> > I am trying to use different bitmap images on each side of a cube, but some
> > faces show only shadows. If I rotate the cube the problem changes as well - The
> > prior visible face turns shadowed and the shadowed image turns ok. What am I
> > doing wrong? Thanks in advance!
>
> Maybe have a look at UV mapping.
Hmmm this is interesting. I would have done what dick balaska suggested ie:
"I would build 6 cubes, each with its own image, and then squish and
union the cubes together.
It also sounds like you're applying the texture/image after rotating."
I had no idea that you could do what bald eagle suggested ie:
"3.6.2.1.6 Cubic Pattern
The cubic pattern takes six texture elements and maps each one to each of the
six pyramids centered at each half-axis, effectively mapping each texture
element to each side of a origin-centered cube."
Thanks for this tip. ;)
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