POV-Ray : Newsgroups : povray.advanced-users : Casting shadows onto hdri light probe : Casting shadows onto hdri light probe Server Time
16 Apr 2024 19:58:39 EDT (-0400)
  Casting shadows onto hdri light probe  
From: Bald Eagle
Date: 29 Sep 2017 10:20:00
Message: <web.59ce567a2e068f8fc437ac910@news.povray.org>
How exactly does one cast a shdow onto an hdri light probe image - since most
are cube or sphere mapped images?

Does one map a non-emmisive copy just inside the emissive one acting as a light
source?  Just wondering how to make it reasonably seamless, as the scenes I've
seen so far are on tables or other occluding surfaces.

This just occurred to me:
Can I add a y-gradient to the finish {} block, going from emission 0 to 1?

Thanks!


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