POV-Ray : Newsgroups : povray.general : QUESTION: STL to POV (INC)? : Re: QUESTION: STL to POV (INC)? Server Time
23 Apr 2024 09:03:56 EDT (-0400)
  Re: QUESTION: STL to POV (INC)?  
From: Kenneth
Date: 19 Aug 2017 19:30:01
Message: <web.5998c8c4db2ef770883fb31c0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
>
> As a raytracer, POV-Ray's main schtick to render any objects in the
> scene is to compute intersection points between rays (usually
> originating at the camera location) and object surfaces.
>

Ah yes, I had neglected to think about the CAMERA ray. That's the 'missing piece
of the puzzle' in my own understanding of inside_vector, its 'shoot-from'
points, etc. Now, I need to digest all these details...


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