POV-Ray : Newsgroups : povray.general : Debugging help : Re: Debugging help Server Time
24 Apr 2024 03:33:05 EDT (-0400)
  Re: Debugging help  
From: Kenneth
Date: 22 May 2017 16:55:01
Message: <web.59234eb71ef603fe883fb31c0@news.povray.org>
By the way, the isosurface() object in the BLOCK macro has a max_gradient value
that's really difficult to nail down, for some reason; it's either too high or
too low for any particular individual block object. The result is that the macro
generates hundreds (thousands?!) of 'warning' messages, at the end of a render--
maybe a message for each block! I had to invoke "All_Console=off" in my
resolution .ini file, to supress them. Maybe the blocks are not 'rounded'
enough, and are causing steep-slope max_gradient errors(?)


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