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"omniverse" <omn### [at] charternet> wrote:
> Simple test sphere_sweep animated to show the changing positions or appearances
> of artifacts.
> Might need to watch several times to catch all the parts showing artifact lines,
> which also show up as disembodied specks outside of the object itself. Always
> along lines, it seems, yet the dark intersections on the sphere_sweep can curve
> as well as form a straight line (mainly straight).
Using the tolerance keyword I was able to make the sphere_sweep disappear at the
location of an artifact instead of the entire object.
Was checking on that after reading the docs about the default being 0.000001,
which I had thought wrongly to be 0.001, and I guess extremely small decimals
isn't going to fix this.
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