|
|
"Chris Young" <cy_### [at] cyborg5com> wrote:
> "omniverse" <omn### [at] charternet> wrote:
> > From there I haven't a clue. Best I can do is make the chess pieces appear as
> > lumpy clay globs. LOL
>
> As I wrote in the tutorial, this system is not especially good for extremely
> small detailed objects. It works best on the more blobby like shapes that are
> difficult to model using traditional CAD software. I recommend increasing the
> number of dots that you create that is make the increment smaller.
>
> > I'm going to put the *.asc file at povray.binaries.misc to let others have a go
> > with it.
>
> I did not see your files in the newsgroup but look forward to seeing them when
> you post them. Maybe I can help.
Yeah, sorry, it takes me a while to write, reread, edit, etc.! :)
The point data looks good itself in MeshLab, and I was able to get something
with surfaces that remained okay, but it goes lumpy when I attempt to finalize
it. Not knowing what I'm doing with the "octree" etc. parameters and sampling
increased to 50 isn't helping, just causes a "fail" if I use big numbers. LOL
Anyway... file is there now. Or should show up soon.
Good luck! And thanks for the ability to get this far, very cool thing you made.
Bob
Post a reply to this message
|
|