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"isuc60" <isu### [at] gmailcom> wrote:
> Dear povray community,
>
> I am totally new to Povray, but am very interested to learn how to draw
> torus arrows, like the second figure on
> http://www.povray.org/documentation/view/3.6.1/15/
> (Does anyone have the script for this figure?)
Don't know if that script exists anywhere but you probably need a simple
explanation using a correct scene. Read and render this:
union
{
// axis
cylinder {-3*y,3*y,0.1 pigment{blue 1}}
// put pointer at cut curve end <0,0,2>
cone {x+(2*z),0.0, z*2,0.3 } //add pointed end with length x
// and match base (0.3 wide) position with curve end
difference {
torus { 2,0.1 } // curves on y plane
// cut with box from center outward past edge
// with cuts of curve at <0,0,2> and <2,0,0>
box { <0,-0.11,0>,<2.11,0.11,2.11> }
}
pigment { green 1 }
//finish {emission 1} // make visible glow without light
no_shadow
// no rotation shows left-handed y rotation
// rotate <90,0,0> // shows left-handed z rotation
// rotate <-90,-90,0> // shows left-handed x rotation
// move away from origin to see with default camera
translate <0,0,5>
}
light_source{<10,10,-10>,1}
camera{location <4,4,-2> look_at <0,0,5>}
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