POV-Ray : Newsgroups : povray.bugreports : 3.7 doesn't run on vista 32-bit, no source code available to build : Re: 3.7 doesn't run on vista 32-bit, no source code available to build Server Time
20 Apr 2024 03:51:15 EDT (-0400)
  Re: 3.7 doesn't run on vista 32-bit, no source code available to build  
From: jmichae3
Date: 8 Sep 2016 23:00:01
Message: <web.57d224d5f87a5c8c944c3db40@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 08.09.2016 um 11:08 schrieb jmichae3:
> > 3.7 doesn't run on vista 32-bit,
>
> - Which version are you trying?
>
> - Can you be more specific about the symptoms?
>
> The official POV-Ray 3.7.0 _should_ install and run perfectly fine on
> any 32- or 64-bit version of Windows XP or later.
>
> The recent development builds are known to be more limited, but should
> also run fine on Vista or later, both 32 and 64 bit. (NB, we do not
> intend to drop XP support yet; we're just not providing development
> builds for XP on a regular basis, as it requires more effort). Also note
> that the development builds require an existing installation of official
> 3.7.0 to be of any use.
>
>
> > no source code available to build.
>
> > the program is GPL'd, which means it is open source and if a binary is given,
> > the source code must be made available. but I cannot find the sources.
>
> Then you should complain to the distributor you received the binaries
> from, or let Persistence of Vision Raytracer Pty Ltd. know what
> distributor failed to comply with the AGPL so that they can pursue legal
> actions against them.
>
> If you got the binaries via official channels provided by Persistence of
> Vision Raytracer Pty Ltd. themselves, then you should have been well
> able to find links to the corresponding source code. For instance, the
> download page on the official website, http://www.povray.org/download,
> has a section with the obvious title "POV-Ray Source Code", including a
> link to the source at GitHub.
>
>
> There is one caveat, which pertains to the editor component in POV-Ray
> for Windows: That component is /not/ part of POV-Ray 3.7.0 as licensed
> under the AGPL; it is instead an optional extension, available only
> under an old proprietary license, that the AGPL-licensed POV-Ray for
> Windows can make good use of if it happens to be present, and which it
> will even offer to download in binary form from the official POV-Ray
> server, but both technically and legally it can do fine without
> (although you won't be able to edit files in POV-Ray itself, and will
> have to use the render queue to start a render).
>
>
> > my platform is vista 32 on an amd athlon x2 "64" which really seems to act like
> > a 32-bit processor with PAE (address extensions), given they way it can allocate
> > 64GB+/disk of virtual memory just like that, whereas XP32 was limited to
> > 4GB/disk.
>
> To POV-Ray, this should look just like any other 32-bit machine, althouh
> I could imagine that the installer misidentifies it as a 64-bit machine.
> But that should only cause the links to point to the wrong binary.



btw, SSE2 is not in the AMD instruction set aparently, they have their own thing
for that, something like 3dnow.


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