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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> > color_map {
> > [0.0 rgbt <.2, 0, 0, 0> ]
> > [0.2 rgbt <.7, .4, .07, 0> ]
> > [1.0 rgbt <1, 1, 1, 0> ]
> > }
>
> I think just using "clock" on the t component should do the trick...
> but you should have tried that already, or you did not?
>
> --
> jaime
Christ...that worked. I tried multiple combinations of things (clock variable in
the basetexture with pigment {filter} command in the blob code. Tried a union of
both with the filter commands...amongst a few others)
Man sometimes it just takes someone to point out the obvious stuff. I guess days
of trying different combinations in an attempt to crack it can fry the brain and
one doesn't see the forest for the trees. Thank you Jaime
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