POV-Ray : Newsgroups : povray.newusers : declaring a new texture with a macro : Re: declaring a new texture with a macro Server Time
25 Apr 2024 15:23:44 EDT (-0400)
  Re: declaring a new texture with a macro  
From: Warren
Date: 30 Nov 2015 13:00:00
Message: <web.565c8e594f56292ca73f5e290@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> On 11/30/2015 5:05 PM, Warren wrote:
> > Yes , I have a light statement below:
>
> The number of times I have rendered a scene without a camera or lights
> are legend. :-)
> The other thing that sometimes gets me is my camera is not pointed at
> the object. Until one of the smart people answers, you could try
> changing your camera to a wide angle perspective one to make sure your
> camera is pointed at the object.
>
> --
>
> Regards
>      Stephen

When I posted the first message of this topic, I was on my laptop and it didn't
worked. Whereas now on my desktop PC it works fine. Something must be wrong...
:(
I will put the desktop PC files on my laptop and see if it work or not.

Thank you for your help Stephen. :)


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