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"LanuHum" <Lan### [at] yandexru> wrote:
> http://www.f-lohmueller.de/pov_tut/animate/pov_anie.htm
> It everything, what Povray can?
> How to animate the character?
Do you want to animate a skeleton?
I think that maybe a long time ago, Rune posted some of the results and methods
of his animation work,
and there were also a few other people working with Inverse Kinematics methods
to animate characters.
IIRC, Thomas DeGroot and his friend were working on a movie, and there was some
pretty sophisticated methods for animating the characters. I think that work
was described over on the TINA-CHeP forum.
You can probably look for 3D scanned images of real skeletal bones online.
(If you run into any problems, I can see what I have saved as part of a
project.)
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