POV-Ray : Newsgroups : moray.binaries : I'm volunteering : Re: I'm volunteering Server Time
18 Apr 2024 19:39:11 EDT (-0400)
  Re: I'm volunteering  
From: Convinced
Date: 2 Jul 2015 10:30:01
Message: <web.55954ac861f9b14f811d02d10@news.povray.org>
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> On 27/02/2015 05:53, Woody wrote:
> > I've returned to school after 10 years, (getting an MS in computer science, with
> > an emphasis in Computer Graphics).
> >
> > I'd like to volunteer to start porting the Moray code to Linux and Mac (I've
> > been gaining quite alot of knowledge on these two operating systems since
> > returning). I also have previous experience developing for Windows using C# as
> > well as MSVC++ with COM, MVC, and GDI.
> >
> > Given the state of the industry, I'm guessing linux an OSX versions would be
> > developed using C++. I'm assuming the same would be true for Windows, or would
> > C#?
> > What frameworks does Moray currently use? (The last time I was able to get it
> > working was on XP, despite the many supposed fixes for Windows 7)
>
> Hi,
>
> Thanks for the offer - we'd be quite keen to have someone look at it.
>
> Moray was originally a DOS program and was ported to windows back in
> the '90's using MFC. Apart from a custom toolbar it doesn't depend on
> any other external frameworks; it's just generic C++.
>
> The requirement for the custom toolbar has been removed from the
> existing source. At one point we had some OpenGL issues but I think
> they were resolved (Lutz had a poke at it about two years ago I think).
>
> What we want to do right at the moment is get it going again with
> POV-Ray integrated into it directly. The main issue with doing that is
> to sort out the interdependencies between it and and POV (e.g. Moray
> uses slighty different versions of some of the same libraries as POV
> does - libpng, libjpeg at least).
>
> Getting it working on modern OS's with a built-in POV would be a major
> step in the right direction and probably not hugely difficult - it
> just requires an investment in time.
>
> Once it's working we could look at the possibilities of porting it.
> I'd be quite keen to see it become cross-platform (perhaps using QT?)
>
> -- Chris

Good to see that someone is still interested in Moray. Pity the usual lethargy
has set in. Has Woody been taken up with his offer?
If so good to know


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