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Preset INI file is 'D:\WWW\JESUSNJIM\RAYTRACE\JOHN3_16-17.INI'.
Preset source file is 'D:\WWW\JESUSNJIM\RAYTRACE\JOHN3_16-17.INI'.
Rendering with 12 threads.
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Parser Options
Input file: John3_16-17.pov
Remove bounds........On
Split unions.........Off
Library paths:
C:\Users\Jim-Michaels\Documents\POV-Ray\v3.7\include
C:\Windows\Fonts
Animation Options
Initial Frame: 1 Final Frame: 9104
Frame Step: 1
Initial Clock: 4.500 Final Clock: -11.000
Cyclic Animation.....Off Field render.........Off Odd lines/frames.....Off
Image Output Options
Image resolution.....720 by 405 (rows 1 to 405, columns 1 to 720).
Output file..........John3_16-170001.png, 24 bpp PNG
Dithering............Off
Graphic display......On (gamma: 2.2)
Mosaic preview.......Off
Continued trace......Off
Information Output Options
All Streams to console..........On
Debug Stream to console.........On
Fatal Stream to console.........On
Render Stream to console........On
Statistics Stream to console....On
Warning Stream to console.......On
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"John3_16-17.pov" line 136: Parse Error: String too long.
Render failed
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CPU time used: kernel 0.06 seconds, user 0.00 seconds, total 0.06 seconds.
Elapsed time 0.39 seconds.
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the string has 263 chars. why is this even a problem? if this is written in c++,
use std::string in <string>. please fix.
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