documentation here:
http://www.imagicproductions.com/doc/100_TOC.htm
I wrote it with the intention of being able to combine existing POV code to
produce animations. It can create simply CSG objects, characters based upon a
skeletal structure, actions that move the character over time and a director
module that brings it all together for the animation.
I am currently playing around with using Alive! to animate blobman. I created an
include file that ties the variables in blobman to the skeleton joint variables
in Alive! and then created action files in Alive! Take a look if you want and if
you have any questions, let me know.
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