"TMGellert" <nomail@nomail> wrote:
> I'm relatively new to POV-Ray and I'm creating a Minecraft-inspired battle
> scene.
> All objects are defined by polygons.
> So far, so good, but most of them are just not lit no matter how the light
> source is configured. I don't know why this happens.
> The polygons don't have a finish, they just have an image_map texture.
>
> Has somebody an answer?
! THREAD CLOSED ! BUG BIXED !
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