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I rendered a 36-frame animation at Quality 10, and put the resulting bmp files
together using dtawin. I get strange pixelation effects, and trailing bits of
texture that I didn't see at Quality 5.
This happens to parts of the scene file that don't move, that don't experience
any changes in light, and since this is my first animation project, I'm not sure
where to start looking for answers and solutions.
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