POV-Ray : Newsgroups : povray.animations : best to animate simple moving meshes : best to animate simple moving meshes Server Time
25 Apr 2024 19:49:23 EDT (-0400)
  best to animate simple moving meshes  
From: noam
Date: 16 May 2012 16:55:00
Message: <web.4fb413dcb833ef0692f3bd070@news.povray.org>
Hi Guys,
I am new to the povray community, and after reading the manual I am still not
sure what's the best way to achieve my goal:

I have a simulation written in c++ in which I simulate rigid bodies moving. In
each time step each body's position and orientation change.
I want to render my simulation using POV-Ray. What is the correct way? I can
output a pov file for each frame and then render each pov file and make an
animation.
However, as the meshes are rather large and do not change between frames (only
their orientation and position change), I hope there's a simpler way to just
write the mesh once and then reference it when producing the animation.

What is the best way to achieve my goal?


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