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Can POVRay be used to make nearly-accurate-to-physics models for optics beyond
refraction and reflection... to diffraction, interference, etc.?
If so, does anyone have examples of setting up objects with whatever settings
are As Realistic As Possible, minimizing "cheating", understanding that the
photon model has some limits, accepting that this endeavor will take a Huge
number of compute cycles, and so on.
Ben
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