Hello programmers!
I am a programming student and would like to think of an efficient way of
splitting the Ray-Tracing problem to multiple threads.
According to my understanding, the current development version of POV-Ray is
working on doing this.
My question is:
Where can I get information about the algorithm POV-Ray is using?
Can someone refer me to a specific file in the "source" directory of the source
code which is responsible for the top-level ray-tracing?
Thanks in advance,
jazzman
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