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Alain <ele### [at] netscapenet> wrote:
> Marvin nous illumina en ce 2009-05-08 09:49 -->
> > "Sidney Cadot" <sid### [at] jigsawnl> wrote:
> >> Chris, Thibaut, Clipka,
> >>
> >>
> >> Thanks for your excellent suggestions. I wasn't aware of the mega-pov
> >> post-processing feature or the "trace" feature in povray. I will experiment a
> >> bit, this will probably work out -- both approaches seem promising.
> >>
> >> Regards, Sidney
> >
> > Sidney,
> >
> > I've been thinking about this thread and what is explained on
> > http://www.wowvx.com/create/Format.aspx
> >
> > Depth map may allow creating of 2D-plus-Depth image.
> >
> > Is there a way to extract "Declypse" information from POV-Ray model?
> You can't with a single image.
> What you can do:
> - Render only the background then the foreground.
> - Render twice from two different points of view shifted left and right.
>
> For the depth map, just render the scene with all textures replaced by a single
> gradient oriented toward the camera. The gradient direction goes from the
> look_at to the camera location, black for far, white for close.
Could you please give an example of a texture with grayscale gradient oriented
towards the camera?
Regards,
Marvin
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