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Warp <war### [at] tagpovrayorg> wrote:
> 1) Having to always specify the axis of rotation can be tedious.
When was the last time you needed rotation about multiple axes and they happened
to be x, y and/or z, in that very order?
If it's just a single axis, I find "rotate y*30" much easier to type than
"rotate <0,30,0>" - that is what *I* find tedious. (And besides, I also find it
easier to read and understand at once).
> 2) It's not like you can't do that with the current SDL and a helpful
> macro from the official library.
I think it's such a basic operation that it should be higher integrated.
(Well, with that language I have in mind it wouldn't make a syntactical
difference whether it's a "macro" or a built-in thing... aside from requiring
the proper files to be included)
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