POV-Ray : Newsgroups : povray.tools.general : sin cos delta : Re: sin cos delta Server Time: 22 Nov 2008 21:58:25 GMT
  Re: sin cos delta  
From: def gsus-
Date: 29 May 2007 14:45:02
> I recommend using one vector for the direction and speed

yeah, skipped to that, makes it much easier--- thanks


Post a reply to this message

Copyright 2003-2008 Persistence of Vision Raytracer Pty. Ltd.