POV-Ray : Newsgroups : moray.win : animation within animation : Re: animation within animation Server Time
17 Apr 2024 21:51:02 EDT (-0400)
  Re: animation within animation  
From: Stephen
Date: 27 Oct 2006 08:10:00
Message: <web.4541f6198edb802bf1cb1e660@news.povray.org>
Tim Cook <z99### [at] bellsouthnet> wrote:
> Stephen wrote:
> > The only way I know how to do it is as Charles says, extract the frames and
> > use them as image maps on your TV screen.
>
> Well, there is another (more CPU and disk-space intensive) way...a while
> back I experimented with DF3s, building a block where each slice is a
> frame of an animation, then translating the texture through a container
> which only shows one slice at a time, and having the media of the
> density map set to be either emitting (for a CRT) or absorbing (for a
> filmstrip)...
>
I remember that! You should have posted a link.
Did you ever get it to display in colour?

Stephen


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.