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Tim Cook <z99### [at] bellsouthnet> wrote:
> Stephen wrote:
> > The only way I know how to do it is as Charles says, extract the frames and
> > use them as image maps on your TV screen.
>
> Well, there is another (more CPU and disk-space intensive) way...a while
> back I experimented with DF3s, building a block where each slice is a
> frame of an animation, then translating the texture through a container
> which only shows one slice at a time, and having the media of the
> density map set to be either emitting (for a CRT) or absorbing (for a
> filmstrip)...
>
I remember that! You should have posted a link.
Did you ever get it to display in colour?
Stephen
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