POV-Ray : Newsgroups : povray.animations : Re: camera-spline behaves weird : Re: camera-spline behaves weird Server Time
27 Sep 2024 18:26:07 EDT (-0400)
  Re: camera-spline behaves weird  
From: glenn xnhase
Date: 16 Jun 2004 22:10:35
Message: <web.40d0fceaae1c7fd1e2f575410@news.povray.org>
"glenn_xnhase" <xnh### [at] yahoocom> wrote:
> Are you using colefax's spline.mcr package?  Can you provide the data points
> and options used to create the spline?  Where along the path (between what
> data points) does the problem occur?
>
> I've been dealing with some spline problems that sound similar to yours.  My
> data points should have described essentially straight line motion with
> some rather lazy curves side to side, but spline.mcr seemed to want to add
> a loop (yes, it reversed direction) in the middle of the spline.  To add to
> the frustration, the loop was so squeezed in the side-to-side direction it
> wasn't apparent during the spline preview.  I think part of my problem was
> using data points with very irregular separation.  In the straighter
> sections data points were separated by many tens of units; in the more
> curved sections they were separated by only a few units.  This, I think,
> allowed an opportunity for the calculated spline to loop in the large gaps.
>  Adjusting the spline tension seemed to help, but I'm not sure why.  I hope
> to get some help with my problem (see my recent post regarding spline
> spacing), also.
>
> Good luck!
>
> Glenn C.


Sorry.  But this should not have been posted as a new thread.  I've
resubmitted it as a proper reply to that earlier post.

GAC


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