|
|
ABX wrote:
>On Thu, 15 May 2003 03:54:14 EDT, "Nicholas Shea" <nic### [at] aolcom> wrote:
>> TesselSphere will be released mid 2003. Any feedback, feature requests or
>> suggestions would be appreciated. Many thanks,
>
>Looks very useful. Will sources be available ?
>
>ABX
>
Yes. Full source will be available. TesselSphere was built using gcc and
FLTK so it should compile on most platforms. The only part that is Windows
specific is the OpenGL buffer capture code. I leave it to others to test
cross-platform portablility since I only use MS-Windows at present.
Nicholas
Post a reply to this message
|
|