POV-Ray : Newsgroups : povray.windows : question about union Server Time
2 Jul 2024 22:43:49 EDT (-0400)
  question about union (Message 1 to 1 of 1)  
From: nospam
Subject: question about union
Date: 27 Jul 2001 14:38:18
Message: <3B61D20E.8070603@nospam>
Hi All,
I've created a model in a 3rd party software and exported it to POV(for 
finishing), that has multiple objects in it. I want to use the "union" 
statement/function to group all the objects for moving, rotating, etc. 
I've seen the examples shown here, but I have a question.
When exported to POV from another software, POV shows each object as 
"mesh2" with it's list of vectors, faces, etc., but no location 
coordinates or scaling values. So when declaring each object, and giving 
them names, is there a defalut set of values in POV that will keep your 
objects sizes/coordinates(in relation to the model) the same, or does 
this have to be written in? If someone could give me a good clear 
example of how to do this, I would appreciate it.
Les


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